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Spirit Island


Description
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there. Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirits elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island. The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as youd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight. The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate-history. At game start, winning requires destroying every last settlement and city on the board - but as you frighten the Invaders more and more, victory becomes easier: theyll run away even if some number of settlements or cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory. The game includes different adversaries to fight against (eg: a Swedish Mining Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.

Product Specs
CategoryBoard Games
TypeStrategy Games
Game TypeBase / Core Game
Ages13+
Players1 - 4
Game MechanicsCooperative Game

Shipping

Click & Collect – FREE

We provide a free order collection service from our Castlemaine Office Supplies shop located at 40 Lyttleton Street, Castlemaine, VIC.

Australia Post & Australia-Wide Shipping  $14.99

Deliveries to "Australia-Wide Shipping" will be shipped by Australia Post or by Aramex (wherever applicable). In most circumstances Australia Post is our preferred shipping method, however bulky and heavy packages may be sent via Aramex in serviceable areas.

Courier Delivery (Local, Bendigo & Other Regional VIC areas)  $9.99 (plus Courier Delivery Fees)

Free shipping on orders over $150 (additional Courier Delivery Fees may still apply).

This rate is available to addresses serviced by Aramex in these areas:

    • Greater Bendigo Region (incl. Castlemaine, Colbinabbin, Elmore, Harcourt, Kyneton, Heathcote, Rushworth, Maldon & Stanhope)
    • Echuca/Moama Region (incl. Rochester & Tongala)
    • Greater Shepparton Region (incl. Kialla, Kyabram & Tatura)

International Shipping  calculated at checkout

If you want a more accurate shipping quote, please get in touch with us.

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