Players work together to pass mulitple test and beat the clock.
2-4 Players | 30 Mins | Ages 10+
Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game.
- COOPERATIVE TIME-THEMED CHALLENGE: Work together to strategically place cards around a clock, solving unique puzzles with evolving difficulty.
- 40 INCREASINGLY CHALLENGING TESTS: Progress through 10 chapters, each with 4 unique tests, requiring communication, planning, and logical thinking.
- UNIQUE CARD PLACEMENT MECHANIC: Players must arrange Solar and Lunar cards face down around the clock while following specific rules to succeed.
- HIGHLY REPLAYABLE WITH TEAM STRATEGY: Plan, discuss, and adapt to new challenges as you play through multiple sessions, aiming to complete all 40 tests.
- PERFECT FOR FAMILIES & PUZZLE LOVERS: Designed for 1-4 players, ages 10 and up, offering engaging, thought-provoking gameplay for groups and solo play.
Contents:
- 1 rulebook
- 24 cards : 12 Solar cards and 12
- Lunar cards
- 1 Clock Hand
- 3 Reminder tokens
- 3 Bonus tokens
- 10 Chapter sleeves each containing 4 Clocks and 1 Rules Sheet
- 1 Sleeve of Regrets
- 1 Rebirth sleeve containing 1 Second Hand and 6 tokens.
| Publisher | Libellud |
| SKU | LIBTT0101EN |
| Barcode | 3558380131168 |
| Category | Board Games |
| Type | Family Games, Strategy Games |
| Ages | 10+ |
| Players | 2 - 4 |
| Theme / Genre | Abstract Strategy, Card Game, Puzzle Games |
| Game Mechanics | Communication Limits, Cooperative Game, Scenario / Mission / Campaign Game |
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