It's time for some new adventures!
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game.
Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
The box contains the following:
- 24 Group Encounter cards
- 12 Solo Encounter Cards
- 3 Tyrant Encounters
- 1 Special Encounter
- 15 Unique weighted Baddie chips
Q. Is 40 Days in Daelore compatible with Too Many Bones: Undertow?
- Yes. The majority of 40 Days is fully compatible with Undertow, though it does not utilize any of the new mechanics or new Battle Mat included with Undertow. In addition, not all Baddies and Tyrant Encounters included in 40 Days will be usable without also owning the base Too Many Bones game.
Q. Are the Baddies in 40 Days in Daelore unique, or are there multiple copies of some Baddies?
- Each of the 15 Baddies in 40 Days of Daelore are new and unique; there are no duplicates with exception of Bog Ribbits, of which there are two. However, both Bog Ribbit chips have unique artwork.
| Publisher | Chip Theory Games |
| SKU | CTG-TMB-ADD-012 |
| Barcode | 704725644012 |
| Category | Board Games |
| Type | Strategy Games, Thematic Games |
| Game Type | Expansion / Extension |
| Brand | Too Many Bones |
| Series | Too Many Bones |
| Ages | 12+ |
| Players | 1 - 4 |
| Theme / Genre | Adventure, Dice, Fantasy, Fighting |
| Game Mechanics | Cooperative Game, Deck / Bag / Pool Building, Dice Rolling, Die Icon Resolution, Hand Management, Resource to Move, Role Playing, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Stat Check Resolution, Tech Trees / Tech Tracks, Turn Order: Role Order |
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